With Google Cloud’s safe, scalable, and sustainable infrastructure, SuperPlatform may be accessed at scale by more game creators. SuperPlatform is a SaaS (software as a service) and will be an ISV (independent software vendor) running on Google Cloud.
SuperPlatform, the live-ops engine used by Indian game developer SuperGaming, will be hosted on Google Cloud and made accessible to game creators everywhere. Over the past few years, the gaming company with its headquarters in Pune has developed this infrastructure, which is now utilized to host games like PAC-MAN and the multi-player shooter game MaskGun, which has over 65 million players.
Roby John, CEO, and co-founder of SuperGaming said, “The platform has been built by game developers, for game developers, and after years of iteration, finesse, and supporting certain marquee games like PAC-MAN, we believed it’s the right time to share it with other game creators.
With Google Cloud’s safe, scalable, and sustainable infrastructure, SuperPlatform may be accessed at scale by more game creators. SuperPlatform is a SaaS (software as a service) and will be an ISV (independent software vendor) running on Google Cloud.
“A key area of concentration for Google Cloud is gaming. According to Bikram Singh Bedi, general director of Google Cloud India, “We have scaled our global efforts in this field and are delighted about the reaction we are getting from the market.
“SuperPlatform-like innovations are welcome additions to an ecosystem that is always changing. We can really drive impact and innovation and see more games come out of India with the help of Google Cloud’s infrastructure, which enables developers to build at scale and SuperGaming’s history in the gaming industry.
Game developers will be able to manage live operations, matchmaking, player progression, player data, analytics, monetization systems, server scaling, sales, and merchandising thanks to the Google Cloud-based SuperPlatform. Additionally, it incorporates well-known game-creation platforms.